Snake . . ?
August thAmerica/Los_Angeles 31st
Lame post… but I was on my way home and while crossing a suspiciously empty street I just happened to look down to avoid the blistering heat on my face and behold before my eyes I saw not one but three ‘adult’ magazines just lying on the road. As I looked around for an awkwardly placed box with the flaps on the outside I thought that Snake is getting wasteful these days… or is he? It was an empty street after all. To avoid the same fate I ran screaming down the road. Actually it was just too damn hot too run or scream, so I just waddled home.
Game Physics, Optimization Tips and a Blog
August thAmerica/Los_Angeles 31st
Great optimisation tips for both actionscripters and non-actionscripters by Tom Moor. He’s also listed a great set of game physics links that are worth at least a glance and it’s nice to see his blog with Jonny Mccormack about the development of their Flash racing game.
Andreescu and Gaivoronski
August thAmerica/Los_Angeles 16th
Andreescu and Gaivoronski features a very cool navigation system made up of paper strips. A simple, though inefficient, system. I like it alot. Not really much else to say but they have a cool gallery fitting of their site and skills as architects.
Ceci n’est pas du papier
August thAmerica/Los_Angeles 16th
“Ceci n’est pas du papier” or as Mac Translate translates it to be “This is not paper” has a very cool and interesting paper look, but sadly from the brief look I had of it the content wasn’t as good as the site looked, although the ‘product design’ section is nice but doesn’t really strike innovation in design.
FiveStone
August thAmerica/Los_Angeles 16th
FiveStone braves the comic book look and it looks good thought it’s a bit tedious to navigate. Still it’s a nice looking site with good portfolio. It even features a pac man game.