Ricedog

Snake . . ?

Wednesday, 31st August 2005

Lame post… but I was on my way home and while crossing a suspiciously empty street I just happened to look down to avoid the blistering heat on my face and behold before my eyes I saw not one but three ‘adult’ magazines just lying on the road. As I looked around for an awkwardly placed box with the flaps on the outside I thought that Snake is getting wasteful these days… or is he? It was an empty street after all. To avoid the same fate I ran screaming down the road. Actually it was just too damn hot too run or scream, so I just waddled home.

Posted to Me, me, me

Game Physics, Optimization Tips and a Blog

Wednesday, 31st August 2005

Great optimisation tips for both actionscripters and non-actionscripters by Tom Moor. He’s also listed a great set of game physics links that are worth at least a glance and it’s nice to see his blog with Jonny Mccormack about the development of their Flash racing game.

Posted to Links

Andreescu and Gaivoronski

Tuesday, 16th August 2005

Andreescu and Gaivoronski features a very cool navigation system made up of paper strips. A simple, though inefficient, system. I like it alot. Not really much else to say but they have a cool gallery fitting of their site and skills as architects.

Posted to Links

Ceci N'est Pas Du Papier

Tuesday, 16th August 2005

“Ceci n’est pas du papier” or as Mac Translate translates it to be “This is not paper” has a very cool and interesting paper look, but sadly from the brief look I had of it the content wasn’t as good as the site looked, although the ‘product design’ section is nice but doesn’t really strike innovation in design.

Ceci n'est pas du papier

Posted to Links

FiveStone

Tuesday, 16th August 2005

FiveStone braves the comic book look and it looks good thought it’s a bit tedious to navigate. Still it’s a nice looking site with good portfolio. It even features a pac man game.

Fivestone

Posted to Links

Pixel Peach

Tuesday, 16th August 2005

I haven’t really finished initiating this site but I’ve got lots of content thats just waiting to be talked of.

Pixel Perfect, a very nice looking site and a variety of interesting takes on putting forth a gallery. Haven’t seen many husband and wife sites though I haven’t really been searching but this one’s really nice. I’ve noticed the cool pulling the edges of pages implemented in their photo gallery which I’ve seen before but still nice to see again. It’s a very vintage looking site with a hint of regalness with a lot of interesting ideas, I especially like that ink fade that randomly occurs.

Peaches

Posted to Links

Flash Header

Friday, 12th August 2005

The header was simple to do though looking from the lag that is observed when viewing this site on a Mac Mini it looks like my code could be better but I’m not bothered enough to change it sadly. I’ve seen this flash-writing technique done horribly by a lot of people because they don’t script it. They would draw the finished image and use a masking layer on top and on each frame show more of the image eith the masking frame but this is slow, tedious and makes editing a pain. I’ve simply made Flash put a ink splodge in predetermined specific places. To use this method is simple if you know some simple actionscript namely: Arrays, for, duplicateMovieClip and something about editing arrays and the properties of movieclips. This method reads from a predertermined source so it can quickly tell where everything goes and so you have to give it a little thought on how you want this source to be recorded. I’ve used arrays because it’s simple to use and manipulate with flash. So we have our data to say where ink splodge should be placed what we need to know now is how the ink splodges are to be laid down. As you should’ve guessed with the duplicateMovieClip. The splodge is just a movie clip itself and remember to use the duplicateMovieClip function you need to use have a first initial movie clip to duplicate from. We use the for function to simply do the repeatitive task of duplicating the movie clip, read the array and position the movie clip. Wait a minute this sounds terrible because now we to write a massive passage for our array. Wait again! We can dodge that bullet by making a drawing editor that records where to put the movieclips as an array that we can copy to put into our original flash. I’ll leave you guys to figure that out, it shouldn’t be so hard.

If you need to know about the actionscript language used in this post refer to Kirupa and to TonyPa

Posted to Progress